Wednesday, May 2, 2012

Unity 3D: Beat DNA. a music game experiment.

Concept:

Beat DNA is a music game about sequencing notes together in 8-bar sequences. You can layer sequences, combine sequences and transform them in different ways to earn points and create rhythmic music. You are a 'Sonic Cell', a machine that collects and absorbs small clips of sound to create smaller Sonic Cells that play back those sounds repeatedly in a loop. In an abstract way it is an analogy for how new cells are formed from a sequence of genes, except the 'genes' in this game are sound clips, the 'cell' is a little machine that plays those sound clips.
The Sonic cell moves around the screen grabbing other 'cells' that resemble different musical instruments; drum cells contain a snare drum sound, cymbal cells contain a cymbal sound, etc. The cells you grab are absorbed and snap into place on one of the place holder slots on your Sonic Cell's tail. The tail has 8 segments, when all 8 are occupied by a captured cell, the cells combine to form a new Sonic Cell. The new Sonic Cell will float along side the player and emit a loop of sound. The more Sonic Cells you form, the more complex the rhythms, and the more points you rack up.

The silver and purple object is your Sonic Cell with it 8-segment tail.
Green objects: drum cells, orange: hi-hat cell, silver: cymbal cell.

Sonic Cell with captured cells.

Two mini Sonic Cells have been created. Each one contains a sequence of 8 sounds that loop continuously.

Unity 3D: Jurassic Rumble

Story
This game started out as joke idea, until me and a buddy decided to turn it into an actual game.
The premise for Jurassic Rumble is this: One day, during the time of the dinosaurs, God was watching the earth from his throne in heaven. He had become bored of the way things were progressing on earth and decided he was ready for a change. He would bring an end to the age of the dinosaurs by hurling meteors towards the earth. God called on Satan to help him, and Satan proposed they make a game out of it. Wielding golf clubs, God and Satan would stand on the moon and launch meteors at the earth, competing for the most casualties.

Game Play

The game is 2 player. The player chooses to be either God or Satan. Every turn the player launches a ball from the moon. On the earth, hundreds of dinosaurs walk around, keep in mind the game is supposed to be silly so nothing is a realistic scale. First you line up the shot by rotating left or right. Second you press the fire button to begin charging up power for your swing, then press fire again to swing the club. The ball launches from the surface of the moon and is pulled in by the earths gravitational pull, if you hit the ball right you can even put it into orbit! The ball hits the earth and rolls to a stop, ending your turn. When your ball hits a dinosaur, the dino will explode, propelling your ball forward. Points are added up until the ball comes to a stop. Each player has 3 balls. The player with the most kills at the end wins.
During your turn you can activate different power-ups depending on how many consecutive kills you have gotten on that turn.

Round 1: Player 2 is playing God. PL2 charges up a shot. 

The ball flies into orbit and bursts into flames.

The ball impacts 2 dinos, who explode sending the ball flying in the opposite direction.

Satan uses the Hurricane power-up.